Grand Theft Auto IV (abbreviated to GTA IV and GTA 4) is a sandbox-style action-adventure video game developed by Rockstar North. It is the ninth title in the Grand Theft Auto series and the first in its fourth generation. Grand Theft Auto IV was released worldwide (except in Japan) on 29 April 2008 for both PlayStation 3 and Xbox 360.Two episodic packs will be released exclusively for the Xbox 360, the first of which is due in August 2008 via Xbox Live.
The game is set in a redesigned rendition of Liberty City, a fictional city based heavily on modern day New York City. It follows Niko Bellic, a war veteran of Eastern European ethnicity,[13] who comes to the United States in search of the American Dream, only to find his cousin has lied about the wealth that was promised to be awaiting him. Like other games in the series, GTA IV features “open-world” gameplay that gives the player more control over their playing experience. GTA IV is the first console game in the series to feature an online multiplayer mode, which contains fifteen different game types.
A major commercial and critical success, Grand Theft Auto IV broke sales records by selling about 3.6 million units on its first day of release and grossing more than $500 million in its first week. The game received overwhelmingly positive reviews, becoming the highest rated video game of all-time on review aggregator site Game Rankings.
Gameplay
Grand Theft Auto IV is structured similarly to previous games in the series. The core gameplay consists of elements of a third-person shooter and a driving game, affording the player a large, open environment in which to move around. On foot, the player’s character is capable of walking, running, swimming, climbing and jumping, as well as utilising weapons and basic hand to hand combat. Players can steal and drive a variety of vehicles, including automobiles, boats, helicopters, and motorcycles.
The open, non-linear environment allows players to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain parts of the map and content, they are not required, as players can complete them at their own leisure. When not taking on a storyline mission, players can free-roam. However, creating havoc can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police patrols handle minor infractions such as attacking people, using a firearm in public, grand theft auto, homicide, etc. whereas helicopter support teams; the FIB (Federal Investigation Bureau), based on FBI; and an elite counter-terrorism and law enforcement team, N.O.O.S.E. (National Office Of Security Enforcement) replacing the military seen in previous renditions of the series, respond to higher wanted levels.
It is possible to have multiple active missions, due to the fact that some missions will run over the course of several days and will require the player to wait for further instructions, etc. The player can also partake in a variety of optional side missions. For the first time in the series, Grand Theft Auto IV features “morality choices” at several points throughout the game, in which the player is forced to choose between killing a character or sparing their life or killing one of two characters. The game has two different endings, which are determined by decisions made by the player throughout and at the end of the game. Each choice affects the final missions the player can partake, and the fate of some characters.
Combat and police response
The gunfight system has been reworked to a better third-person scheme. The player can slide to cover, blindfire, and free aim. When locked on, the target’s health is indicated by eight coloured segments on the target circle. Players can now target individual body parts using a revamped targeting system. Niko’s health is represented by a green semi-circle on the left side of the minimap, and a blue semi-circle on the right represents armour. If Niko gets injured, he can recover health by using an escort service, eating, sleeping, using medical kits, or by calling for paramedics using his phone. Health is generally reduced by physical injuries such as falling from heights and going through the windscreen of a vehicle when crashing. Body armour is gradually damaged by gunshots and stab wounds. When Niko’s health level reaches zero, he respawns at the nearest hospital, but loses 10% of his total wealth (up to a maximum of $10,000). Unlike previous GTA games, Niko is able to retain his weapons after re-spawning at a hospital; they are still confiscated if he is arrested and taken to a police station
Police and wanted levels operate differently from previous GTA games. When the police are in search of Niko, a search radius appears on the map in which the police will be looking for him. The size of this radius increases with the player’s wanted level and re-centres itself on Niko’s location if he is spotted by the police. The player can evade the police by escaping the search radius and temporarily keeping a low profile by not committing further offences. The wanted levels can be lost by either driving into a “Pay ‘N’ Spray” as in previous games (however, unlike the previous games, it doesn’t work if the police are watching Niko enter the garage) or by disguising himself by clandestinely changing vehicles in empty areas such as parking garages. The player has the option to attempt escaping arrest before he is handcuffed, at the cost of increasing his wanted level. Additionally, pedestrians with cellphones can report crimes they witness in the surrounding environment.
Vehicles
Stealing a parked car will now show Niko breaking the glass (if it is locked) and hotwiring it to drive it; as opposed to previous games where the player would merely get in the driver’s seat. During a mission with a target, if the player holds the cinematic camera button, the camera will turn towards and zoom closer to the target, but stay behind the player’s vehicle until let go, returning to the normal camera. Every car in the game utilizes the in-game minimap as a GPS device, with voice directions to the destination; by default, the voice directions are only enabled on the most expensive cars, but it can be turned on in the Options menu for any vehicle. The player can hail a cab in order to travel quickly to various notable locations throughout the city, and the journey can be skipped straight to the destination at extra cost. The player is able to pilot helicopters, but not planes.
Car damage physics are more detailed in GTA IV than in its predecessors. When major collisions on motorbikes occur, the player’s helmet will most likely fall off. The physics engine will turn the player into a rag doll after a crash, instead of using a predefined animation, resulting in more realistic collisions. Niko can lose health (or die) if he crashes or smashes through the windscreen of cars when colliding with objects at high speed. Vehicles will not explode if they are flipped over, or shot in any place other than the engine block or fuel tank, however they may catch fire and explode if they are repeatedly damaged via collisions. Explosions can sometimes render nearby vehicles unusable. Car engines can also die, rendering them unable to start, although phoning anyone will make the engine run again.
When driving or riding in a car, the player is able to smash the window, free-aim, and fire out of the vehicle with several different one-handed weapons as well dropping grenades or molotov cocktails. In certain areas of Liberty City, Niko can stop along side a prostitute, honk his car horn and let her in. This then enables him to receive different sexual activities with the prostitute at different costs.
Communication
The use of the mobile phone has been expanded to perform multiple actions. When selecting the mobile phone, a zoomed-in version of the phone pops up in the bottom right-hand corner of the screen. The phone allows the player to view text messages and appointments, as well as arrange to meet friends for a variety of activities. Retrying a failed mission can be performed by accessing the menu. The player can take photos with the mobile phone and upload them to the police computer during certain missions. Niko can dial 911 to call the police for them to arrest an enemy/pedestrian that is fighting/shooting at him, or just to trick them into wasting resources on a false alarm. He can also contact the paramedics and the fire station.
The game also features several different in-game databases that Niko can make use of. An in-game version of the Internet can be used by accessing the cyber café chain, “TW@”, located throughout the city. There are over 100 accessible, fictitious websites within the game, and Niko can also send and receive email (complete with random spam mail) and set up prospective dates. Although the “TW@” cyber café was seen in Grand Theft Auto III, it did not give the player the option to browse the internet. In a police vehicle, Niko can use an in-car computer to access Liberty City’s criminal database, discover information about various criminals in Liberty City and even track them down for a reward. The game also features in-game television programming, with several viewable channels featuring programs and advertisements. The television shows cover a wide variety of genres, including news, comedy, talk shows, and sports. There is also a mock of Ric Burns’ New York: A Documentary Film running continuously on one of the game’s television stations, detailing the history of Liberty City in the same grandiose style as Burns’ 8-part documentary.
Multiplayer
Grand Theft Auto IV is the first console game in the series to include online multiplayer, with 15 modes of play available. The multiplayer supports up to 16 players and allows players to explore the entire city. Players use a customisable character in a majority of the modes, with cash earned during play able to be used to purchase clothing for their character. Hosts of the games can control many variables, such as time of day, police presence, pedestrian presence, traffic, location of game, and weapons. The online games are split into ranked and unranked matches. The reward for the ranked gameplay is cash, which determines players’ ranks. The game does not feature any split screen or LAN multiplayer modes.
There are several different game modes available. Team based gameplay modes include Team Deathmatch, where 2-8 teams compete to accumulate the most kills in a traditional deathmatch; Team Mafiya Work, in which 2–8 teams compete to complete contract work for the “mafiya”, such as escorting/killing targets or stealing cars; Team Car Jack City where 2–8 teams compete to steal cars and earn money for keeping them undamaged; Cops n’ Crooks, featuring a team of cops who must compete against a team of crooks (which features the “All for One” variation – requiring the cops to kill the crooks’ “Boss” before he is escorted to the extraction point – and the “One for All” variation – requiring the cops to kill all of the crooks before they reach the extraction point); and Turf War, involving two teams who compete to take control of designated areas of the map and control them for as long as possible.
The game also includes a variety of racing and co-operative modes, which include Race, in which players race through checkpoints in a traditional automobile race; a GTA Race variation, where players race through checkpoints in an automobile race, with the ability to combat their opponents; Hangman’s N.O.O.S.E., a co-op mode that requires players to collect a person from the airport and safely escort him to the extraction point before the cops kill him; Deal Breaker, a co-op mission that requires players to assault a construction site captured by enemies, then chase a group of enemies before they escape; and Bomb da Base II, a co-op mission that requires players to clear out a ship, then destroy it with explosives. The game also features a Free Mode, in which players have the entire map open to explore, with no end goal or mission to complete.
Community features
The Rockstar Games Social Club is a web site that displays the gameplay statistics of registered users and feature competitions and awards based on player activity within the game. The Social Club web site was announced on 27 March 2008 and launched on 17 April 2008. The main features of Social Club launched on the same date of the game itself 29 April 2008. Social Club will also provide online features for Rockstar’s latest Midnight Club game, Midnight Club: Los Angeles. Social Club consists of multiple parts. It initially included the LCPD Police Blotter, The Story Gang, The 100% Club, The Hall Of Fame, The Liberty City Marathon and The Zit.
In an interview with Playstation World Magazine, Rockstar mentioned that they will “heavily support” Sony’s PlayStation Home, a community-based service for the PlayStation Network. Rockstar also mentioned that visitors to their PlayStation Home apartment would receive ‘goodies’ such as clothing for their avatar and items and decorations for their own PlayStation Home apartment. In addition to this, users can earn PlayStation Home trophies for their home space (Similar to the achievements for the Xbox 360 version).
Synopsis
Plot
Niko Bellic is an Eastern European immigrant and a veteran of the Bosnian War who, after persuasion from his cousin Roman, comes to Liberty City to pursue the American Dream. After his arrival, Niko quickly learns that Roman’s tales of riches and luxury were lies, concealing Roman’s struggles with debt and gangsters. Niko aids Roman in his troubles while hoping to carve out a new life for himself in the city.
It is later revealed that Niko came to Liberty City primarily to search for the person he blames for the betrayal of his old army unit: Florian Cravic. Niko soon creates ties with the Liberty City Bratva through Vladimir Glebov and later makes acquaintance with a major figure of the Bratva, Mikhail Faustin and his associate, Dimitri Rascalov. Niko completes jobs for Faustin before joining Dimitri’s plot to betray Faustin and take over the organization. Niko assassinates Faustin on Dimitri’s orders and later meets with him to collect his reward for the killing. Dimitri, however, betrays Niko and reveals that he is in collusion with Rodislav Bulgarin, a former employer of Niko who orders his men to kill him. Little Jacob arrives on the scene and rescues Niko, however Dimitri escapes and Jacob suggests dealing with him later.
Niko receives a phone call from Roman, who is hiding in a remote location after having received several silent calls. The two meet up and they drive back to find both Roman’s apartment and taxi depot in flames. The two escape to Bohan, after receiving death threats from Dimitri, and Roman reveals his plans to propose to his girlfriend Mallorie. Niko progressively obtains new allies in the city, gaining the money to provide for his and Roman’s life while furthering his connections towards locating the person he is searching for. Niko discovers that Florian has changed his name to Bernie Crane and ultimately, Niko determines that Bernie is not the person responsible for his unit’s betrayal leading Niko towards the only remaining suspect, Darko Brevic.
Towards the conclusion of the storyline, a shadowy government agency (under the name of “U.L. Paper”) that had forced Niko to help them in collusion with an aging mobster, Jon Gravelli, locates Darko in Bucharest and arrange to have him brought to Liberty City as a final reward. Niko confronts Darko, who has become a drug-addicted, guilt-ridden wreck. The player is then left with the option of either executing Darko or sparing his life. Afterwards, having dealt with his past, Niko relaxes at a bar when Jimmy Pegorino shows up and asks him one final favour; to obtain a shipment of heroin for him that he can sell to a buyer: Dimitri Rascalov.
Finale
The story features two possible endings depending on the choice made by the player at this point in the game. The player can choose to have Niko exact revenge on Dimitri or make a deal with him.
If the player chooses to exact revenge, Niko ambushes Dimitri on his tanker while he is supervising a shipment. A gunfight ensues within the hull of the tanker and Niko kills Dimitri in cold blood. In the aftermath, Roman and Mallorie’s wedding takes place and Jimmy Pegorino, furious after the betrayal, commits a drive-by outside the church killing Kate McReary. Niko, Roman and Little Jacob chase some of Pegorino’s men, who take them to an abandoned casino in Alderney. Niko attempts to kill Pegorino, but he escapes to Happiness Island via boat, whilst Niko chases him with a helicopter. Niko kills Pegorino, after a long conversation. After he kills him , Niko laments on the supposed “American Dream” to Roman and Jacob.
If the player chooses to strike a deal, Niko meets Phil Bell at the docks to make the exchange. Dimitri sabotages his side of the deal but Niko and Phil eventually retrieve the drug money regardless. Kate, who was against making the deal, is furious with Niko and refuses to attend Roman and Mallorie’s wedding. The wedding takes place and an assassin sent by Dimitri to kill Niko shoots Roman during a struggle. A devastated and vengeful Niko teams up with Little Jacob. They go to an abandoned casino in Alderney to kill Dimitri, who is now in partnership with Pegorino. Niko tells Little Jacob that he “needs to do this for Roman.” Jacob then leaves to formulate an escape plan for Niko after he kills Dimitri. In the casino, Dimitri executes Pegorino and attempts to escape. Niko and Little Jacob follow him to Happiness Island, where Niko implicitly kills Dimitri. The story ends with a parting shot of the Statue of Happiness, with Niko concerned for the well-being of his soul.
Characters
The characters that appear in Grand Theft Auto IV are diverse and relative to the respective boroughs of Liberty City they are based in, belonging to various gangs and ethnic groups. The player controls Niko Bellic, a veteran of the Bosnian War of unspecified Eastern European ethnicity. A number of other recurring characters appear in Grand Theft Auto IV, though, according to Dan Houser, virtually none of the characters from the previous games are returning, as “most of the characters we liked were dead,” further evidenced by in-game graffiti bidding farewell to these characters.
Unlike previous games in the series, the voice actors of Grand Theft Auto IV do not include notable and high-profile celebrities, instead opting for lesser known actors such as Michael Hollick, Jason Zumwalt, Moti Margolin, Thomas Lyons, Timothy Adams and Coolie Ranx. However, several high-profile DJs host the various radio stations within the game such as Karl Lagerfeld, Iggy Pop, and Lazlow Jones. Katt Williams and Ricky Gervais also have their likenesses and comedy depicted in an in-game comedy club.
Cell Phone Passwords
| Password | Effect |
|---|---|
| 482-555-0100 | Restore health, armor, and ammo |
| 362-555-0100 | Restore armour |
| 486-555-0100 | Get a selection of weapons |
| 486-555-0150 | Get a different selection of weapons |
| 267-555-0100 | Remove wanted level |
| 267-555-0150 | Raise wanted level |
| 468-555-0100 | Change weather |
| 359-555-0100 | Spawn an Annihiliator |
| 938-555-0100 | Spawn a Jetmax |
| 625-555-0100 | Spawn an NRG-900 |
| 625-555-0150 | Spawn a Sanchez |
| 227-555-0100 | Spawn an FIB Buffalo |
| 227-555-0175 | Spawn a Comet |
| 227-555-0147 | Spawn a Turismo |
| 227-555-0142 | Spawn a Cognoscenti |
| 227-555-0168 | Spawn a SuperGT |
| 948-555-0100 | Song information |
Map Locations
| Password | Effect |
|---|---|
| www.whattheydonotwantyoutoknow.com | Weapon, health, armor, vehicle, pigeon, ramp/stunt, and entertainment locations |
Unlockables
| Unlockable | How to Unlock |
|---|---|
| Annihilator Helicopter | Kill all 200 Flying Rats |
| Rastah Color Huntley SUV | Complete 10 Package Delivery missions |
| Remove Ammo Limit | Get 100% completion |
Friendship Bonuses
| Unlockable | How to Unlock |
|---|---|
| Chopper Ride (He will pick you up in his helicopter) | Gain 70% Friendship with Brucie |
| Extra Help (A car of gang members will be sent to help you out) | Gain 60% friendship with Dwayne |
| Boom? (Call Packie for him to make you a car bomb) | Gain 75% friendship with Packie |
| Discount Guns (Buy weapons at a cheaper price from Lil Jacob) | Gain 60% friendship with Little Jacob |
| Free Ride (Call for a taxi) | Gain 60% friendship with Roman |
| Remove Up to 3 Wanted Stars (Call Kiki and select “Remove Wanted”) | Get 80% Relationship Status with Kiki |
| Health Boost (Call Carmen and select “Health Boost”) | Get 80% Relationship Status with Carmen |
| 50% off for all Clothing Stores | Get 80% Relationship Status with Alex |
Easy money
Go to an ATM, then cause a traffic jam to the area. Wait for someone to take money from the ATM, then kill him or her. Make sure to block any nearby roads so the ambulance cannot get to the murdered victim. Take the money they dropped on the ground. Then, run a short distance away, and go back. The money should have respawned on the ground. You can repeat this as many times as desired. You can also kill more people taking their money from the ATM to increase the amount of money that respawns.
The Heart of Liberty City
Repairing the engine
Get a Statue of Liberty T-shirt








Chris Moran said
Nice writing style. Looking forward to reading more from you.
Chris Moran